RymdResa (literally just space travel in Swedish) is one of the smaller, less well known games to make an impression on me this year, and probably one of the most flawed. But it fits into a category I'm particularly fascinated with. That is, games using roguelike and related mechanics for less typical genres or to create different moods.
I love roguelikes, or at least am fascinated with them, but even with the broader range of roguelites and roguelike-likes, they remain heavily associated with dungeon crawls and specific kinds of tension. The third genre label I could throw in there is "procedural death labyrinth", after all. That's clear enough. I want to see other kinds of stories here.