I am not the target audience for DeathSpank. My partner enjoyed it though, and since I was curled up sick on the couch for a couple of days I gave it a try.
DeathSpank is a stupid but well-meaning hero, searching the land for a mysterious artifact and aiding the downtrodden. It's the standard action-rpg formula given a cartoon make-over and infused with constant attempts at humour.
I have to wonder now, who exactly is the target audience for DeathSpank? Even on hard difficulty it often feels like skipping through the landscape casually squashing enemies. I can't imagine that's very satisfying for fans of games like Diablo and Torchlight, where I am assured there is more chance of being swarmed and overwhelmed.