hidden object games

17
Mar
2015

Love Kills

Posted by Cha

[Contains spoilers for Dracula: Love Kills]

I can't fully explain my weakness for adventure games about Dracula, but I seem to be growing a collection. Some of them are really good, mind — I'd easily rate Dracula 3: The Path of the Dragon in particular as one of my favourites — but it's clear that Dracula is an easy target for uninspired, formulaic game design. The mythology comes complete with easy choices for villains (Dracula and his servants), heroes (Harker and/or Van Helsing) and of course a damsel in distress (Mina). The aesthetics and locations are typical adventure game fare, including creepy graveyards and old castles. Plus there's the overhanging sense of sexuality without having to try too hard. Not that it stops some people from trying too hard anyway.

28
May
2014

The Great Object Hunt

Posted by Cha

In which I chart some of my experiences with hidden object games, starting as a genre newcomer and meandering through several attempts to understand what I’ve been doing here. This post has been in development for years, and changed direction several times. It’s become a journey from my first experiences with the genre, until now when I find myself moving away from it.

[Post contains some spoilers, particularly for A Vampire Romance, Twisted Lands: Shadow Town and Deadly Association]

There are some defensibly good hidden object games, like Tiny Bang Story or the Drawn series, but I'd much prefer to write about trash. Most of these games feel churned out, with little depth or originality. Disposability itself can be part of the attraction, but in a conflicted way. I waver on whether these games are playfully cheesy or just cringeworthy.