A while ago I tweeted about the browser game Loved. I said it felt like being challenged by a thirteen-year-old, and isn't nearly as clever as it thinks it is.
Having only just played Loved I was in the mood to be snarky and defensive. It seemed like the game's creator was getting off on making me dance to his tune. I felt dirty and tried to rebel, which only made things worse.
It's worth noting that this isn't quite a criticism. It's a game that set out to prompt a reaction, and clearly it worked on me. Maybe a little too well.
Alexander Ocias interviews quite well, though having a face to put to the name creeps me out a little given how I reacted to his game. Nice to see a small-time Aussie developer getting so much coverage though.