Nier was one of the cult hits of 2010: clearly not a game for everyone, but still deserving of a place among my favourites. Several things make Nier special, but right now I want to talk about how its towns and cities feel (to me, at least).
The unnamed village Nier calls home is a somewhat idealised rural setting. Green fields extend to the north and south, and the marketplace is active, if not exactly bustling. The background music in the village is tinged with sadness, but always manages to feel like coming home. The waterwheel turns, the farmers fatten their stock, and residents share a drink at the local tavern.