Non-Sexual Nudity

Posted by Cha

What makes character design sexualised?

I've been thinking about this question a lot recently. I've encountered a few game characters lately who show a lot of skin, but don't imply (to me) that sex was objective of their design. I find this quite encouraging, but of course not everyone sees these particular examples in the same way.

It's possible that being a straight female makes it easier for me to see female nudity (or semi-nudity) as something other than sexual, but I suspect that's being unfair. It's also quite possible I'm just horribly naïve, but even if my examples turn out to be poor the idea remains interesting.

Some people do continue to complain about nudity in painting and sculpture, but there's mainstream acceptance of the artistic merits. I don't see any reason games shouldn't also be capable of meaningful exploration of the human form.


Adult Entertainment

Posted by Cha

I've been pondering some ideas about mature entertainment. In particular, about people who will argue that something simple containing a lot of sex and/or violence is far more childish than a deeper story that is suitable for all-ages. The word "vacuous" gets used a lot to similar effect, as people glorify their own more-refined tastes.

This feels a bit inadequate to me. I see the distinction, but the value judgement included in the classification bothers me. There are a lot of multi-layered or otherwise complicated creations that I have very much enjoyed. At the same time, there is a lot to be gained from simplicity. I also find a lot of interest in things that appear simple, but looked at from another angle really are not. It's amazing how often people fail to look for that other angle.