My latest review is for Rainblood: Town of Death. It's a cool little game, but explaining that proved more challenging than I expected.
I've been working a lot on my approach to reviewing recently, so I feel a bit mixed about my previous reviews going live. I notice things I didn't at the time. Game People are always happy to change things when I ask, but there's a point where I just need to let go and put it down to experience.
I also wrote this before the 'Microcosm Gamer' angle was really pinned down, so that stuff feels a bit tacked on. Or maybe it's just because those bits are not quite my words.